Futuristic Multi Level Labyrinth
Modeled and Textured in Cinema 4D Broadcast R16
- the whole complex is only 151288 quad-polygons therefore can used used in games but it also works perfect for films and animations
- triangulated game-ready model is also included / total tri-polycount is 300000 for the whole complex / appr. 70000 tri-polygons per level
- includes Vray and C4D materials / no textures | 4 materials
- 4 levels/floors in the complex
- levels are connected by stairs and the 4 connection gates per level are 45 degrees from the center-point of the labyrinth
- ALL levels can be rotated by 90 degrees / after rotation it puts your possible game/film character to a new position in the scene
- getting out is relatively easy but if you set up tasks to fulfill on the levels it can be very challenging to pass through
- there is a “fight arena” on each level in the middle
- maze walls can be moved up and down on the levels so you can create unexpected situations
- huge area - radius 200m / 656ft | diameter : 400m / 1312ft | perimeter : 1256sqm / 4119 sqft
- preview images rendered by Vray
POLYGONS: 151288
POINTS: 166344
File formats :
- .c4d - Native file
- .fbx - v6.1
- .fbx - v7.1
- .fbx - v7.4
- .dae - v1.5
- .3ds
- .obj
FBX